Lossless Scaling V3.1.0.0 Jun 2026
Integrated versions of these popular spatial upscalers, allowing users to apply them to games that don't natively support them. Integer Scaling:
. This version specifically addresses core issues like ghosting and object flickering that were prevalent in earlier builds. Key Features and Improvements Adaptive Frame Generation (AFG): Lossless Scaling v3.1.0.0
Competitive Counter-Strike, Valorant, or Apex Legends. The visual smoothness does not outweigh the input lag disadvantage compared to native high FPS. The transition to the 3
: The target game must run in Windowed or Borderless Windowed mode for the overlay to hook properly. Lossless Scaling v3.1.0.0
The transition to the 3.x architecture represents a fundamental shift in how the software handles visual data:
A critical, often overlooked feature in this version is the built-in FPS limiter. For Frame Generation to work correctly, the source framerate must be consistent. The limiter in v3.1.0.0 allows users to cap their game's engine output (e.g., at 60 FPS) so that the LSFG 2.0 or 3.0 mode can reliably generate the frames to hit 120 FPS. This prevents the erratic scaling that occurs when the base framerate fluctuates wildly.
You can run LS on any window—including VLC or MPV. Want to watch a 24 FPS movie with soap-opera effect smoothness? Scale it to 72 FPS or 120 FPS. v3.1.0.0 handles linear video content flawlessly.