: Forget counting shells; you can keep the heavy machine gun or solid cannon firing indefinitely. Extinction Point Editor
| Feature | Effect | |---------|--------| | | Player character (Regina or Dylan) cannot be killed by dinosaurs. | | Infinite Ammo | Current weapon’s ammo count never decreases. | | No Reload | Fire weapons continuously without reloading. | | Max/Infinite Extinction Points (EP) | Set EP to 999,999 or prevent EP from decreasing when buying items. | | Infinite Oxygen | Useful during underwater sections (e.g., the Mosasaur area). | | One-Hit Kills | Any attack kills a dinosaur instantly. | | Unlock All Weapons | Gain immediate access to high-tier weapons (e.g., Anti-Tank Rifle, Flame Launcher) without needing EP. | | Infinite Continue | Never see a game over screen; unlimited retries. | | Save Anywhere | Bypass the game’s normal save point restriction. |
Dino Crisis 2, released in 1999, is a survival horror video game developed by Capcom. The game is a sequel to the original Dino Crisis and features improved graphics, new characters, and an even more intense gaming experience. For players seeking an extra edge, a "trainer" or cheat code tool, commonly referred to as a "Dino Crisis 2 trainer," has been developed. This essay will explore the concept of a trainer in the context of Dino Crisis 2, its features, and the implications of using such a tool.
Easy interface; includes Infinite Health, No Bleeding, and Point Multipliers.
Always launch the game first, load your save, and then activate the trainer to prevent crashes during the opening FMVs.