640x480 Java Games ((install)) -

Here is why 640x480 was the magic number:

public class Game640x480 extends JPanel implements ActionListener, KeyListener { private int playerX = 320, playerY = 240; private Timer timer; 640x480 java games

640x480 resolution (VGA) represented the pinnacle of the Java Micro Edition (J2ME) era, appearing primarily on high-end business and "communicator" devices like the Here is why 640x480 was the magic number:

The 640x480 Java games had a significant impact on the gaming industry: playerY = 240