The first two DLCs focus on the "Unfinished Business" of the school. New Rooms:
Perhaps the most atmospheric of the bunch, the third DLC takes place in the labyrinthine library. Here, the horror is auditory. Players must use headphones to track the movement of "The Librarian," an entity that reacts to the slightest sound. This chapter adds the "Silence Meter" mechanic—if you move too fast or bump into furniture, your location is instantly revealed. The lore found in the notes here provides the first major clues regarding the origin of the school’s curse. DLC 4: The Rooftop Finale School Girl Courage Test 5 DLC 1-4
: Decisions made during the trials determine how the characters react to the urban legends they encounter. The Full Experience : Access all released DLC content in one unified package. The first two DLCs focus on the "Unfinished