Live View Axis Top [new] -
"I moved an object, and it flew off the screen."
| Pitfall | Mitigation | |---------|-------------| | Axis confusion (Y-up vs Z-up) | Explicitly define coordinate system in UI | | Depth occlusion in top view | Enable semi-transparent overlays or highlight outlines | | Data jitter causing visual noise | Apply lightweight smoothing filter to live feed | live view axis top
: The platform allows operators to mix live streams with GPS map locations. When multiple wearers are in close proximity, they are clustered on the map with a "frame all" function that provides an immediate overview of all active units. "I moved an object, and it flew off the screen
/* Sensor list */ .sensor-item display: flex; align-items: center; gap: 8px; padding: 6px 0; border-bottom: 1px solid rgba(0,255,170,0.05); cursor: pointer; transition: background 0.2s; Aligning an object's axis to the live view
Why not just use a standard 3D perspective?
Aligning an object's axis to the live view top is done by computing the camera's up direction, deciding which local axis should represent top, and constructing a stable rotation (preferably via quaternions and orthonormal bases) to map that local axis to the view top. Use axis-constrained billboarding for upright facing objects, and smooth interpolation to prevent visual jitter.