The 1.02 update introduced several "tuner" adjustments to curb exploitative playstyles prevalent at launch: Stamina Penalties
To understand the 1.02 patch, you must understand the chaos of Fight Night Champion version 1.00 (the launch version). fight night champion 1.02 patch
: Boxers moving forward with their guard up can now move as fast as opponents moving backward with their guard down. This was specifically designed to stop "runners" from easily avoiding engagement for entire rounds. Marcus thought of the forums again: threads arguing
Marcus thought of the forums again: threads arguing about nerfs and buffs, players threatening to quit, streamers streaming their outrage. But out here, fairness was not a number. It was a razor that could cut both ways. players threatening to quit
Throwing several punches results in more significant short-term stamina loss.
: Some previous tuner-set updates that negatively affected offline difficulty were rolled back.
: Improved the impact of offline gameplay sliders for punch accuracy and punch output. Electronic Arts Home Page gameplay sliders used by the community for a more realistic experience? Fight Night Champion Title Update #2 - EA