- The sequel continued the trend of offering a richly detailed and expansive game world. The game's size and complexity meant it was highly compressed to fit on a single GD-ROM.
- A Dreamcast title that showcased the PowerVR2 GPU's capabilities. Despite its smaller size compared to Shenmue, Forgotten Worlds demonstrated the graphic capabilities and was another example of how developers pushed the Dreamcast's hardware. dreamcast games highly compressed
: FMV (Full Motion Video) cutscenes were often re-encoded at a lower resolution and bitrate to save hundreds of megabytes. - The sequel continued the trend of offering