Udemy | Blender 281 Substance Painter Sci Fi Asset Creation New
: Once your model is complete, it's time to unwrap it. Blender's UV editing tools have been improved, making it easier to unwrap your model efficiently. Proper UV unwrapping is crucial for texture painting.
"This isn't a prop anymore," she whispered to herself at 1 AM. "It's a relic. It’s been dropped. Repaired. Overheated." : Once your model is complete, it's time to unwrap it
Stop watching tutorials. Start building assets. : Once your model is complete
In Blender 2.81, ensure "Apply Modifiers" is checked for the High Poly, but unchecked for the Low Poly. : Once your model is complete, it's time to unwrap it
: Bake details from high-poly models if needed, and apply textures. Substance Painter offers a huge library of texture and material presets.