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This village was not built. It was sung— slow as lichen grows, patient as the oak waits for the arrow to rot.
Version 0.1.1 was a significant patch focused on refining early-game mechanics and fixing stability issues:
: Introduced an "after-combat visit" event where characters appear in regular clothes after advancing their first heart event. Game Context
Originally designed as a tactical grid-based system, later updates moved toward a pseudo auto-battler style to improve gameplay flow.
For the latest updates and developer logs, you can follow the project on itch.io .
Why it resonates
This village was not built. It was sung— slow as lichen grows, patient as the oak waits for the arrow to rot. blessing of the elven village v011 by drago
Version 0.1.1 was a significant patch focused on refining early-game mechanics and fixing stability issues: This village was not built
: Introduced an "after-combat visit" event where characters appear in regular clothes after advancing their first heart event. Game Context blessing of the elven village v011 by drago
Originally designed as a tactical grid-based system, later updates moved toward a pseudo auto-battler style to improve gameplay flow.
For the latest updates and developer logs, you can follow the project on itch.io .
Why it resonates